Mobile Gaming

February 20th, 2008 by Mat Diss

According to the BBC, gaming on the mobile platform is about to take off.
SpectrumBeing from the ZX Spectrum generation, I have been constantly amazed at the way the processing power has increased to allow sophisticated games to run on smaller and smaller devices. In the early days I remember trying (not all that successfully it has to be admitted) to program various games on the Spectrum platform.

Moving from coding in BASIC to machine language made a massive improvement to performance, but you could feel you were stretching the kit to its limits for relatively basic games.

Area 51I remember going to arcades and marvelling at the graphics and power of dedicated games machines, it seemed almost impossible to imagine being able to play games of that quality at home.

Now, of course, you can play the old arcade games in a browser window on pretty much any standard PC. There seems no difference between arcade machines now and games platforms like the PS3.

Putting the games onto a mobile platform seems to limit you to the equivalent of Spectrum games against the arcade machines again. Try playing Call of Duty 2 on the Sony Ericsson K800i - you are moving stick men around a 2D landscape with limited sound and graphics. Whilst even the ability to do this on what is, essentially, a low powered computer is impressive, todays games will require a large increase in power.

Screensize is another obvious limitation - I’ve attempted Lemmings on the K800i as well, but it is not well suited for small screens and small keyboards - a lot of the game revolves around timing and getting the cursor over the minute lemming at the right time and pressing the right key is definitely an art. The new generation of larger screen devices will no doubt help in this area (Lemmings would be good with the touchscreen devices!)Lemmings

The phone does open up one avenue not available to most PC gamers though; and this is Wii style motion sensitivity. The phone is ideally suited to this form of control (although you may get some odd looks whilst playing the games).

So, it’s still early days for mobile games, but unlike when I was programming on my Spectrum, I have no doubt we will soon have PlayStation quality games to play on the train home. It may make commuting almost enjoyable.

Related articles

Tags: , , , ,

3 Responses to “Mobile Gaming”

  1. Gaming Computers Says:

    found your site on del.icio.us today and really liked it.. i bookmarked it and will be back to check it out some more later ..

  2. Games For Gamecube Says:

    Games For Gamecube…

    I found your site on technorati and read a few of your other posts. Keep up the good work. I just added your RSS feed to my Google News Reader. Looking forward to reading more from you….

  3. Jenn Says:

    Hi there, just read some of your posts and thought you might be interested in checking out the beta version of our Mobile Gaming Community Website, http://www.didmo.com. We’d very much like your feedback, which can be sent to feedback@didmo.com. Please let me know if you’d like to become an official Beta Tester and I’ll send you the details. Kindest Regards, Jennifer

Leave a Reply


bemoko’s mobile web is proudly powered by WordPress
Entries (RSS) and Comments (RSS).